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This is Why Cloud Computing is so crucial in Virtual Reality Development

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This is Why Cloud Computing is so crucial in Virtual Reality Development

This is Why Cloud Computing is so crucial in Virtual Reality Development was last modified: March 11, 2019 by Daniel Kariuki
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Content, quality of headsets and cost are just some of the current factors that are limiting the adoption of virtual reality widely. The biggest challenge facing the virtual reality industry now, is having a headset with enough computing power to ease the accessibility of the technology. The cost of a VR today is contributed significantly by the requirement of a headset connected with a computer with a cable, high-performance computer with an expensive graphics card and trackers placed in a given space. Overcoming some of these challenges becomes very hard for most users. For instance, connecting headsets wirelessly to a computer means the VR headsets require a connection with a modern graphics card. This graphics cards can be too big for the device or cause overheating of the VR headsets.

How will cloud computing overcome this challenges?

However, adoption of cloud computing in the VR industry will aid in overcoming most of these challenges. This means moving the computer chip and the graphics card to the cloud and having a wireless connection between them. In addition, a 5G connection is a requirement to ensure a fast wireless connection with the graphics card and still maintain the VR experience. For instance, some companies including AT&T and Verizon are working to achieve this dream through building 5G networks that will provide the adequately required speed to connect to the cloud. Moreover, some companies including Qualcomm are working on transferring some computing power to the cloud. Qualcomm developed an XR platform and incorporated it in the Snapdragon 855 used by smartphone manufacturers to tether to new headsets. Built on Snapdragon 855 platform, HTC’s 5G hub can support up to 20 different devices. In conclusion, Development of 5G will open doors for new manufacturers to enter the VR industry, meanwhile Facebook’s Oculus, HTC, Sony and Microsoft are the leading in the VR industry. With the development of 5G networks and technologies, future VR users will need to have access to fast internet to get a better experience of Virtual Reality.

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