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VR in Self Driving Car: A Cure for Boredom and Motion Sickness

VR in Self Driving Car: A Cure for Boredom and Motion Sickness

VrTechToday Admin April 19, 2018

Ever wondered what would happen when self-driving cars actually become a thing? Yes! Self-driving cars in movies are on their way to our garage very soon. Where does one start really? The possibilities are endless. Well, this future is not far away, and the cars are not coming alone. Apple’s recently published patent gives a glimpse into just how much a morning drive to work could change with VR in  self driving car.

For Starters, Boredom

It does not require much thought to realize that self-driving cars would give drivers  plenty freedom. The patent highlights a unique system where the VR headset can actually replace the outside world with a different one. In other words, while on the way, users can revel in driving past the dunes, the pyramids, a beautiful beach. Or any other view of their choice as a replacement of the usual route they pass through.

Similarly, passengers can catch up on work while they’re in transit. For example, people can finish their spreadsheets before they get to work. Students can finish and mail their essay on their way to school, etc. However, working in the car is susceptible to bumps and destabilized nauseating motions that limit focus, and this problem is not lost on the patent of VR in  self driving car.

A stabilized virtual screen which garners data from car’s sensors and control system fixes this problem. Basically fixating users’ data on the virtual screen without distortions from bumps or holes, and without distractions from the outside environment.

Motion Sickness

Secondly, the patent delineates a system that mitigates and controls motion sickness. Motion sickness manifests in a nauseating experience.  Results in discordance between what travelers see and what they feel.  Though motion sickness stabilizing technology is not new to many game designs, this is the first time the technology made its way outside the gaming world, albeit in a different way. This is due to the ability of the VR headset to “provide virtual cues” which complement the user’s motions or the “physical motions the user experiences”.

In other words, the patent of VR in  self driving car posits that motion sickness can be mitigated or at least controlled by the VR headset which strikes the balance between what users see and what they feel.

Additionally, this feature can be customized to fit the wide dynamics of passengers. Prone to motion-related sickness, giving ranges of stabilization.  And serving a variety of virtual content based on the user’s predisposition to motion sickness.

Finally, it’s quite clear that Apple’s patent highlights some pretty solid plans to tackle boredom and motion-sickness using VR in self driving car. Suffice to say, the next generation of cars are going to be a wonder to behold.

Image credit : US Patent and Trademark Office

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